March 25, 2014

Hyper Hippo Games – Mech Mice

Filed under: Hyper Hippo,Rocketsnail — Screenhog @ 8:47 am

If you’ve been following this blog for any length of time, you may have noticed that I don’t talk about my job very often. It’s mostly because I want to keep my job and my personal work separate. However, I do get asked fairly often why I left Club Penguin in 2010, and what I’ve been doing since then. The answer is that I work for a company called Hyper Hippo Games, and I’ve had the wonderful opportunity to be involved with many other great games. This blog post is about the two Mech Mice games, next week will be a post about some of the other Hyper Hippo game projects:

Our biggest project by far was the world of Mech Mice. Mech Mice takes place in a world where rodents are the smartest creatures on the planet due to the influence of mysterious crystals called “shards”. In this world, battles between the rodents take place, trying to control the future of the shards. This world has spawned two games.

Mech Mice Tactics

The first was Mech Mice Tactics. In this world, you command a squad of up to five mice in a turn-based game, defeating the evil Dark Union. You have the opportunity to use a variety of mice, each with their own special abilities. This project was personally quite rewarding for me, as it marks the first time that I’ve been able to create the full soundtrack for a large game.

Tip: Each mouse has up to two actions that it can take per turn. Pay attention to how many actions it has left, and your strategies for victory will become much better.

Mech Mice Academy

The Mech Mice world from a different point of view. In this game, you’re in the action, training against fellow mice in a first-person shooter. While the whole game is fun, my personal favorite mode is Capture the Flag, which allows you to cooperate as a team towards a single goal.

Tip: In a map, learn the locations of the healing flowers. They have a glowing green ring around them, and can either bring your health up a little bit or maximize it to full.

July 9, 2011

Mech Mice Video

Filed under: Rocketsnail,Video Games — Tags: — Screenhog @ 4:16 pm

As many of you know, I’ve been working for Rocketsnail Games for a few months now. We’re working primarily on a project called “Mech Mice”, and the first work-in-progress video was put onto YouTube a few days ago. Take a look, in case you’re curious about what I’m working on (or you just wanted to hear my voice for the first time):

Be aware, this is very much a work-in-progress. This level will not show up in the final game, and the final game itself won’t be out for about two years.

P.S. Yes, I did compose the music. :)
P.P.S. A lot of people have asked about the pig sitting on my monitor, and some have even thought that it’s a working clock. That’s actually a model made by two friends of mine who were coworkers of mine when I worked at Club Penguin. It was made with Sculpey and then painted afterwards. It’s not actually a clock, and has electronic components whatsoever (although it would be sooo cool if it was).

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